Week 3, SplitScreen Player Interaction
Daedalus Maze » Devlog
This week I've been working with António Branco on merging the animations implemented with the split screen and movement.
With the new split screen I then had to adjust the NPC interactions to the players that are in fact starting them, as shown in the image. Since both players will not have the chance to see and interact with the same NPCs, I did not have to contemplate that situation (for now).
Get Daedalus Maze
Daedalus Maze
More posts
- MOJO Updates and Final ReportJul 01, 2022
- After MOJO refactoringJul 01, 2022
- Updates after MOJOJul 01, 2022
- UpdatesJun 30, 2022
- Sound EffectsJun 25, 2022
- Final main, pause and options menus with all features workingJun 24, 2022
- Game SoundtrackJun 23, 2022
- Daedalus' Diary for 2 PlayersJun 23, 2022
- Reset puzzle and cheat keysJun 17, 2022
- Section 3 moving wallsJun 17, 2022
Leave a comment
Log in with itch.io to leave a comment.