After MOJO refactoring
Daedalus Maze » Devlog
This week I've been working on refactoring section 2 puzzles based on the feedback received from the MOJO. Some puzzles were considered too hard in general and others had some specific parts that were not very intuitive. Hopefully this section will be easier but still interesting after this refactoring.
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More posts
- MOJO Updates and Final ReportJul 01, 2022
- Updates after MOJOJul 01, 2022
- UpdatesJun 30, 2022
- Sound EffectsJun 25, 2022
- Final main, pause and options menus with all features workingJun 24, 2022
- Game SoundtrackJun 23, 2022
- Daedalus' Diary for 2 PlayersJun 23, 2022
- Reset puzzle and cheat keysJun 17, 2022
- Section 3 moving wallsJun 17, 2022
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